Kane Forrester Video Games Marketer

Video Game Marketer

Kane Forrester

Helping studios and publishers position, launch, and grow video games across Indie, AAA, VR, and live service markets.

About Kane

 
Kane Forrester Video Games Marketer

At TwitchCon 2019 with the PHOGS!

Kane is a video game marketing leader with 10+ years of experience across AAA, Indie, VR, live service, and game engines. He has led brand, publishing, and go-to-market work for studios including People Can Fly, Epic Games, Coatsink, CCP Games, and Crytek. His focus is on turning complex product and stakeholder goals into clear marketing strategies that drive engaged audiences, successful launches, and commercial sustainability.

He is currently acting Marketing and Brand Director for Prism Studio, working on Heptic Arena, the first title from the Maltese developer/publisher.

Key Skills

 

Brand Strategy & Product Positioning

Global Marketing Operations & Stakeholder Management

Go-to-Market Planning & Campaign Execution

Publishing, Platform & Partner Relations

Budgeting, Briefs, Agencies & Vendor Oversight

KPI Analysis, Reporting & Performance Optimisation

⭐ Brand Strategy and Product Positioning

💡 Go-to-Market Planning and Campaign Execution

💲 Budgeting, Briefs, Agencies, and Vendor Oversight

📊 KPI Analysis, Reporting, and Performance Optimization

🫱🏻‍🫲🏻 Publishing, Platform, and Partner Relations.

🌎 Global Marketing Operations and Stakeholder Management

I’ve worked on

Mail.ru Group
Mail.ru Group
Mail.ru Group
Mail.ru Group
Mail.ru Group
Mail.ru Group
Mail.ru Group
Mail.ru Group
Mail.ru Group
Mail.ru Group
Mail.ru Group
Mail.ru Group
Mail.ru Group
Mail.ru Group
Mail.ru Group
Mail.ru Group
Mail.ru Group
Mail.ru Group
Mail.ru Group
Mail.ru Group

I’ve worked with

 
XSolla
Coatsink
Coatsink
Steam
Nintendo
Oculus
Xbox
PlayStation
CRYENGINE
Oculus
CCP
Crytek

What I can contribute

 

Agency/Freelancer Management

I set clear expectations, define strong briefs, and keep work moving efficiently so delivery stays aligned to budget, quality, and timing.

Partner Relations

I’m comfortable working with industry partners, balancing commercial goals with practical communication and relationship management.

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Confident Communication

I communicate clearly across creative, technical, and business teams, helping everyone stay aligned and focused on the same goal.

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Strategy & Analysis

I break complex business needs into practical strategies backed by market insight, performance data, and clear objectives.

Project Management

I use structured planning and prioritization to keep campaigns and cross-functional work on track, even when requirements shift.

Foresight & Initiative

I look ahead, spot risks early, and propose solutions before issues have a chance to slow entire projects down.

Recommendations

If there were a war, I would want Kane to fight by my side. He has an undying commitment to doing what’s best for the product at the expense of his interests. His instinct on what makes a good marketing initiative and his ability to tap into the audience’s mindset is unparalleled. I cannot recommend Kane enough for any Marketing or Brand Management role because he will make your product as successful as possible.

Ari Sapriel

LinkedIn

Kane has become the benchmark for what I consider to be a strong marketing professional in the games industry.

I measure everyone else I work with against his proactiveness, clarity, and practicality. Nobody else yet has made that same impact on me in his discipline and I can only hope I get more opportunities to collaborate with him in the future.

Alexander Stokes

LinkedIn

Career History

 
Brand and Marketing Director - Prism Studio

July 2025 – Present

Leading brand and marketing strategy for the studio’s first title, Heptic Arena, with a focus on positioning, launch planning, and cross-functional execution.

Senior Brand Manager - People Can Fly

August 2023 – March 2025

Owned global brand and marketing strategy for VR titles, supported partner activations and co-marketing, and worked closely with internal and external stakeholders to keep campaigns aligned and effective.

Senior Marketing Manager - Epic Games

February 2021 – August 2023

Managed content, monetization, and marketing roadmap coordination for Fortnite as part of the first-party marketing team with weekly cross-platform stakeholder meetings and forecasting discussions.

Owned global marketing for PC Building Simulator franchise, including launching PC Building Simulator 2 as an Epic Games Exclusive. Managed partner relations across 40+ hardware brands and coordinated external agencies and contractors to deliver campaigns and assets.

Senior Marketing Manager - Coatsink

January 2018 – January 2021

Grew the marketing team and managed external suppliers to deliver integrated campaigns and launches across self-published and developed titles, while supporting publishing, planning, and partner relations.

Brand Manager - CCP Games

May 2017 – December 2017

Helped define product positioning, messaging, and brand guidance, while managing agencies and working with production teams to support acquisition, engagement, and retention goals.

    Content Marketing Specialist - Crytek GmbH

    Apr 2016 – Apr 2017

    Created owned-media content strategies, coordinated marketing and live operations teams, and produced live broadcasts and community content across Twitch and YouTube.

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      © 2026 Kane Forrester – Video Game Marketer
      Last Updated: Apr ’26

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